> ## Documentation Index
> Fetch the complete documentation index at: https://docs.sequence.xyz/llms.txt
> Use this file to discover all available pages before exploring further.

# Utilities

> Documentation for Unreal SDK API for reading from the blockchain with the Sequence infrastructure stack for web3 gaming.

## Construct Single ERC20 Transaction

Select the Chain ID from which you want to retrieve user information. By default, this is set to Polygon.

<Tabs>
  <Tab title="Blueprint">
    <Frame>
      <img src="https://mintcdn.com/sequence-0fb8d9e6/jCmUvzGpoEMBvubT/images/unreal/single_erc20_tx.png?fit=max&auto=format&n=jCmUvzGpoEMBvubT&q=85&s=37d0a2ee5e03107425ac2d47f81eafa5" width="1770" height="904" data-path="images/unreal/single_erc20_tx.png" />
    </Frame>
  </Tab>
</Tabs>

<Accordion title="Parameters">
  **New Chain Type (ENetwork Enum)**

  The type of chain you want to request information from. This includes options like Ethereum Mainnet or Sepolia. " + "Make sure that you select the correct chain for your project from Sequence's Builder.
</Accordion>

## Construct Single ERC1155 Transaction

Select the Chain ID from which you want to retrieve user information. By default, this is set to Polygon.

<Tabs>
  <Tab title="Blueprint">
    <Frame>
      <img src="https://mintcdn.com/sequence-0fb8d9e6/jCmUvzGpoEMBvubT/images/unreal/single_erc1155_tx.png?fit=max&auto=format&n=jCmUvzGpoEMBvubT&q=85&s=4332b1a184c5cf2cf8600847df0954fe" width="1762" height="900" data-path="images/unreal/single_erc1155_tx.png" />
    </Frame>
  </Tab>
</Tabs>

## Construct Single ERC721 Transaction

Select the Chain ID from which you want to retrieve user information. By default, this is set to Polygon.

<Tabs>
  <Tab title="Blueprint">
    <Frame>
      <img src="https://mintcdn.com/sequence-0fb8d9e6/jCmUvzGpoEMBvubT/images/unreal/single_erc721_tx.png?fit=max&auto=format&n=jCmUvzGpoEMBvubT&q=85&s=7dc85de21e7a2170b67e87cf2528c25b" width="1770" height="904" data-path="images/unreal/single_erc721_tx.png" />
    </Frame>
  </Tab>
</Tabs>

## Get Transaction Readable Amount

Select the Chain ID from which you want to retrieve user information. By default, this is set to Polygon.

<Tabs>
  <Tab title="Blueprint">
    <Frame>
      <img src="https://mintcdn.com/sequence-0fb8d9e6/jCmUvzGpoEMBvubT/images/unreal/transaction_readable_amount.png?fit=max&auto=format&n=jCmUvzGpoEMBvubT&q=85&s=dedf8ae64ae7d90aa769754760a2ac2b" width="1634" height="864" data-path="images/unreal/transaction_readable_amount.png" />
    </Frame>
  </Tab>
</Tabs>

## Get User Readable Amount

Select the Chain ID from which you want to retrieve user information. By default, this is set to Polygon.

<Tabs>
  <Tab title="Blueprint">
    <Frame>
      <img src="https://mintcdn.com/sequence-0fb8d9e6/jCmUvzGpoEMBvubT/images/unreal/user_readable_amounts.png?fit=max&auto=format&n=jCmUvzGpoEMBvubT&q=85&s=5c6a88ad22b5605d9aed5578736c3160" width="1724" height="910" data-path="images/unreal/user_readable_amounts.png" />
    </Frame>
  </Tab>
</Tabs>

## Get All Network Ids

Select the Chain ID from which you want to retrieve user information. By default, this is set to Polygon.

<Tabs>
  <Tab title="Blueprint">
    <Frame>
      <img src="https://mintcdn.com/sequence-0fb8d9e6/AFzdYwHtaLpVA9X3/images/unreal/get_all_network_ids.png?fit=max&auto=format&n=AFzdYwHtaLpVA9X3&q=85&s=24b60b29209a5abcf3dc36f3cb621b5f" width="1664" height="878" data-path="images/unreal/get_all_network_ids.png" />
    </Frame>
  </Tab>
</Tabs>
