Using Sequence's Subsystems
Our Unreal SDK includes a set of Subsystems for seamless Blueprint integration. You can use them in any of your Blueprints, such as in your Game's User Profile or Login Screen. To handle asynchronous requests, make sure to assign event listeners to the calls you make.
Sequence Sessions
Use Sequence's Wallet Subsystem to create and manage user sessions, such as when they sign in with Email or Google.
Sequence Wallet
Use Sequence's Wallet Subsystem to send transactions or sign messages. Ensure the user has created a session beforehand.
Sequence Indexer
Use Sequence's Indexer Subsystem to retrieve user information, such as their balance or the tokens they own.
Sequence Utility
Use Sequence's Utility Subsystem for convenience functions that encapsulate common use cases into smaller Blueprint nodes.