Using Sequence's Subsystems
Documentation for Unreal SDK API for the Sequence Wallet infrastructure stack for web3 gaming.
Our Unreal SDK includes a set of Subsystems for seamless Blueprint integration. You can use them in any of your Blueprints, such as in your Game’s User Profile or Login Screen. To handle asynchronous requests, make sure to assign event listeners to the calls you make.
Sequence Sessions
Use Sequence’s Wallet Subsystem to create and manage user sessions, such as when they sign in with Email or Google.
Subsystem Sessions
Sequence Wallet
Use Sequence’s Wallet Subsystem to send transactions or sign messages. Ensure the user has created a session beforehand.
Subsystem Wallet
Sequence Indexer
Use Sequence’s Indexer Subsystem to retrieve user information, such as their balance or the tokens they own.
Subsystem Indexer
Sequence Pay
Use Sequence’s Pay Subsystem to access On-Ramp functionality and allow users to buy crypto using credit cards.
Subsystem Pay
Sequence Utility
Use Sequence’s Utility Subsystem for convenience functions that encapsulate common use cases into smaller Blueprint nodes.
Subsystem Utils
Was this page helpful?