Our Unreal SDK includes a set of Subsystems for seamless Blueprint integration. You can use them in any of your Blueprints, such as in your Game’s User Profile or Login Screen. To handle asynchronous requests, make sure to assign event listeners to the calls you make.

Sequence Sessions

Use Sequence’s Wallet Subsystem to create and manage user sessions, such as when they sign in with Email or Google.

Subsystem Sessions

Sequence Wallet

Use Sequence’s Wallet Subsystem to send transactions or sign messages. Ensure the user has created a session beforehand.

Subsystem Wallet

Sequence Indexer

Use Sequence’s Indexer Subsystem to retrieve user information, such as their balance or the tokens they own.

Subsystem Indexer

Sequence Pay

Use Sequence’s Pay Subsystem to access On-Ramp functionality and allow users to buy crypto using credit cards.

Subsystem Pay

Sequence Utility

Use Sequence’s Utility Subsystem for convenience functions that encapsulate common use cases into smaller Blueprint nodes.

Subsystem Utils